Thursday, April 25, 2013

Purple Prose: A Manifesto




In writerly circles it has become popular to denigrate purple prose and throw the phrase around like an epithet, putting it in the same category as the adverb, and terming it a bane, a blight, and a pox upon all literary endeavors. Not so, say I!

Purple prose is ornate, descriptive, poetic or sensually evocative writing which is thought to break the flow of the story or to draw excessive attention to itself. I contend that, in an effort to distance themselves from the criticism of purple prose, many authors have devolved to the other extreme and write flat, dull and lifeless prose—words that live in a colorless void which lacks any sensuality (and I speak in terms of touch, sight, sound, scent, and taste) or context. This extreme effort to eschew the purple has caused bland, deaf, dumb, and blind writing to become the new norm.

It will come as no surprise to anyone that has read my work, that I have been accused of purple prose. One critic told me that my “dense, descriptive prose gets in the way of the action.” I beg to differ, but ultimately I leave it to the reader to decide if my balancing act between action and description has been successful. Some think so, others do not—and it comes as no surprise to me that the modern reader might find my writing style odd and alien, just as though a child raised on saltless and spiceless foods might find a sudden infusion of flavors strange and unpalatable.

I revel in the muscular verb, the evocative adjective, the sights and sounds transcribed by a far-reaching vocabulary that breathes life into mere markings on a page. Give me the colorful, the lurid, and the vivid and I'll leave the limp, lifeless, and unpoetic to other writers.

Friday, April 12, 2013

Robot Stories



This just announced from James Palmer of Mechanoid Press:

"ROBOT STORIES, featuring work by Joel JenkinsJames Ray Tuck Jr and Jim Kinley (aka Pulp Impossible), coming this summer from Mechanoid Press, featuring artwork by Rondo award-winning artist Mark Maddox."


As for me, I'm looking forward to being part of this anthology. Word has it that in addition to giant Nazi robots (which a certain master of disguise (The Adder) and a certain escape artist (The Eel) encounter, it's got giant monsters and even some aliens.

Thursday, April 11, 2013

Book Cave Interview


Art Sippo and Ric Croxton of the Book Cave took time out to interview me about a pair of my most recent books, One Foot in My Grave: One Man's Battle with Cystic Fibrosis and The Island of Lost Souls, an Arthurian fantasy adventure featuring the brother knights Balin and Balan.  You can can listen to the Book Cave Podcast here.

Saturday, April 6, 2013

Writing Unrepentant Characters



From the Iliad to the western dime novels, there is a long history of anti-heroes or protagonists that behave with only their self interest in mind and lack virtue, morality, or other heroic values. To the writer, telling a story about such characters provides particular challenges. If a character has no redeeming qualities the reader may not care at all what happens to the protagonist and quit reading. I've discarded many books and short stories, because I didn't care about the protagonist enough to continue.

So what works? What can bring a reader to the table when your main character is a thoroughly unrepentant character of the lowest morals?

  1. Cheat Around the Edges: Though your character lacks many moral principles, he does have at least one good quality or admirable goal. An example of this sort of character is James Bond, who has little in the way of morals or principles (or is willing to compromise them to accomplish his goals), yet he doesn't hesitate to lay his life on the line to protect England from villainous organizations of all stripes and hues. This helps us buy into Bond and care what happens to him, even as he uses and discards strings of women with little regard to what happens to them after he gets the information that he wants. Also, Fleming does a good job of showing Bond's inner turmoil, which the movies rarely reflect, and also of showing the physical and mental toll that his job takes.
  2. Evil vs. Less Evil: The protagonist, though not motivated by the welfare of others, is acting against a greater evil than he, so in effect he becomes the 'good guy' of the piece by contrast. An example of this is Moorcock's Elric of Melnibone.
  3. Selective Story Telling: Your character is a ruthless mercenary who has slaughtered many innocents, but you choose only to tell the stories where he has been wronged by someone else and is seeking redress, or where for some reason he decides that it is in his interest to help another. Conan is a good example of this sort of character. On close examination of his character he has no moral qualms about killing and plundering, but those incidents are glossed over somewhat and the Robert E Howard stories tend to incorporate the first two elements of Cheating Around the Edges and Evil vs. Less Evil. This way, we can relate to Conan, even though the reality is that he might knife us in a dark alley if he thought we might have a few coins in our pocket.


  4. Machinations and Train Wrecks: In part five of Through the Groaning Earth (also available for $2.99 Kindle version), The Jewels of Sagra Yoth, I tell the story of Willen, who has no redeeming qualities whatsoever except for unrestrained ambition. He's a two-bit loser thief and murderer out to make a name for himself. To my surprise, I've had comments from readers that this is one of their favorite sections from the book. Why does this section work, when there is utterly no reason to like Willen or care what happens to him? Here's my theory:
a) The character has a clearly defined goal
b) The character struggles mightily to gain that goal
c)The character uses every bit of his limited brain power to orchestrate his theft, and so we are interested in the machinations and his underhanded efforts.
d)The reader wants to watch the train wreck.

I think this last bit cannot be underestimated. Not only do readers deserve to see the character reap the whirlwind of his poor choices, but the writer has a duty to show that bad decisions have bad consequences. Willen struggles mightily to steal the Jewels of Sagra Yoth and then, in the end, all his evil actions come back to haunt him, and he realizes that maybe he's not quite as smart as he thought.

For another example of thoroughly unrepentant and irredeemable characters look to Derrick Ferguson's Diamondback stories. These stories don't so much use the devices of Cheating around the Edges or Evil vs. Less Evil, or even Selective Story Telling, but rely on the Machinations and Train Wreck principles. The reader is enthralled by all the machinations, double dealings, and backstabbings, and wants to see the ensuing trainwreck. Honestly, I didn't care so much if the deadly killer Diamondback lived or died, but I did want to see how everything played out, and that kept me reading until the very last word.