Saturday, March 29, 2008

Dark Worlds

I just received notice of the line-up for the first issue of the pulp-style magazine called Dark Worlds, which is a new publishing project put from Mike Jackson and G.W. Thomas (the editor responsible for shepherding Dire Planet to publication at both CyberPulp and Rage Machine Press).

My Novella length story, The Investment, will be one of the two featured novellas. I'm familiar with some of the work of the other authors, and I'm eager to find out what they've put together for this first issue of Dark Worlds magazine.

The Investment follows the employees of Barclay Salvaging as they make a run for a trove of ancient alien technology. With rival salvaging companies trailing them, and a team of intergalactic assassins gunning for them they've trouble enough when they find that the supposedly uninhabited planet on which they've crash-landed is occupied by something far more sinister than all the other forces aligned against them.

The Dark Worlds line-up is listed below. I'll keep you updated and be sure to let you know when Dark Worlds comes off the presses.

Dark Worlds, Issue #1 line-up:

Novellas:

IN THE SERVICE OF THE ALL FATHER C. J. Burch
THE INVESTMENT Joel Jenkins

Short Stories:

RED ENGINE Bret Tallman
FIFTEEN MINUTES David Bain
HELLER G. W. Thomas
THE REVENGE OF CTHULHU J. F. Gonzalez
EYE, URREAL Robert Burke Richardson

Articles:

INTERVIEW WITH JUSTIN GUSTAINIS/Review of Black Magic Woman
THE DARK WORLDS CLUB

Wednesday, March 26, 2008

Wednesday, March 19, 2008

New Addition


At 4:30 A.M. this morning, Ciara Siany Jenkins body-surfed the birth canal into our lives. We're very grateful to have her join us.

Here she is enjoying her first bath.

Monday, March 10, 2008

The Obscure Works of Joel Jenkins, Part 1





















My first professionally published piece of fiction was a novella called Black Circle Storm which saw print as the cover story of the short-lived Adventure Mystery Magazine by Hidalgo Press. Pulp fiction fans might recognize Hidalgo as the company name inscribed on Doc Savage's warehouse where he kept various planes and gyrocopters stashed, and indeed, Mark Lambert, the editor of Adventure Mystery Magazine, is fan enough of Doc Savage to have written a book about Lester Dent, the author of the Doc Savage stories.

The description of Black Circle Storm taken from inside the magazine is as follows:

Michael and Candice Thunder travel Down-Under for the auto race of their lives, which turns into a race for their lives! Racing action, political intrigue, and a villain with incredible power. What is the Black Circle and why does it want the Thunders dead?

I like to think that Black Circle Storm still holds up as a pretty decent yarn and I've got a sequel novella that hasn't yet seen print--maybe sometime in the future it would be nice to see these both published together.

In the meantime, where would one look for a copy of Adventure Mystery Magazine? I'm not so sure... Amazon has one copy listed for $40.00. There's bound to be a few others circulating, but I'm not sure where.

Sunday, March 2, 2008

Eccentric Book Store Owners

Recently on the ERBList (A list server devoted centrally to the subject of author Edgar Rice Burroughs and his works—though we sometimes wildly veer off the subject) the topic of eccentric book store owners arose and we were treated the story of an ill-tempered bookstore proprietor on Hollywood Boulevard who knocked doors in the basement walls, creating passages into the basements of nearby stores so that he could store the tons of books that he acquired.

My story tells of a book store from Washington State and of an owner with a much milder temperament—but perhaps equally eccentric, and with a mania for collecting that would prove to be his downfall.


Gary's Comics and Collectibles resided off Hewitt in old Everett and provided the widest selection of new and old comic books and science fiction and fantasy books within a hundred miles. The shop was kept mostly organized by a small handful of dedicated employees, who tried valiantly to keep the comic boxes from getting double stacked on the display tables. However, Gary haunted swap meets and often came back with more goods than he sold and eventually they rented the space next-door so they could spread out the ever-growing inventory.


This expansion continued when some other enterprising businessman had the temerity to open up a comic book shop only three blocks away on Colby. To express his displeasure, Gary rented a third space, this one directly across the street from his nemesis' comic book shop and appropriately named the store NEMESIS.


What Gary's business rival lacked in inventory it made up for in organization. Looking for back issues at Gary's usually required the direction of an employee and fifteen minutes of digging. At the rival comic book store one only had to look behind the new issue on the rack to find 6 to 12 months worth of back issues. However, if you a person wanted to find the really good stuff, the really old stuff, the really rare stuff you needed to block out several hours to search through the boxes at Gary's—a store which was becoming increasingly cluttered and disorganized as Gary continued to acquire inventory and as they suffered from employee troubles.


Eventually Nemesis closed its door; it turned out that Everett's economy couldn't support three comic book stores within three square blocks. This wasn't surprising to most outside observers; the decision to open a store directly across the street from a rival seemed more an emotional one than a carefully weighed economic-based decision.



It didn't seem like long after that when Gary was no longer able to rent two adjacent slots and moved around the corner to a double story building. The plan was that the second story would initially be storage, and then they would get it organized and open it up to the public. That never happened—and the piles of books, comic books, toys (1,000 Mcdonald 101 Dalmation toys, anyone?) began to grow.

Going to Gary's was like a treasure hunt. You didn't quite need to bring a shovel but you knew you were going to get dusty and grimy. Sometimes the treasure hunt was fruitless, but sometimes you'd come away with rare treasures. It was at Gary's that I filled out and completed my collection of Edgar Rice Burroughs and Robert E. Howard books. Also, I filled in large corners of my Kenneth Robeson Doc Savage paperback collection.

However, it was becoming more and more difficult to locate anything. When the entire city block was demolished to make way for an events center and ice rink for a local semi-pro hockey team Gary moved his shop into a niche behind a paint shop on Broadway. Last time I dropped by stacks of books, and comic books towered over my head, tottering and leaning as I squeezed through the aisles, stepping over boxes filled with toys and games. Any misstep might result in an avalanche from which it would require a crew of rescue workers to dig me out. The entire aisle to the new comic book releases was blocked off and I asked how I could get to them.


“We stopped ordering new books about six months ago,” said Gary. He launched into a long diatribe against the comic book distributors and his former employees—especially one who had taken him for thousands of dollars during the Magic Card and comic book boom of the eighties. He blamed all the financial woes of the last 25 years on this one unscrupulous fellow.


Then Gary went on to bemoan the fact that he had several storage units full of other goods, which he was hoping to redeem from hock as soon as he sold a rare piece of World War II Navy memorabilia. I looked around at the mountains of merchandise that would never be sold because no one would be able to find anything, and I wondered if maybe he shouldn't concentrate on selling the stock that he had in the store.


As if to reinforce the point I had made in my head, Gary resumed complaining. “The Landlord is whining about the boxes stacked in the hall behind the store."

Saturday, March 1, 2008

Welcome to the Vaults of Caladrex

Within the Vaults of Caladrex, Garvey Dire, Ntashia Dire, and Thenylis--the High Priestess of the Omnipotent Vackri--encounter the malign intelligence known as Sved. An illustration by Noel Tuazon from Into the Dire Planet.

In the Dire Planet books the Vaults of Caladrex are in a lost city buried by a Martian cataclysm that is very difficult to find and even more dangerous to traverse--as the destroyed city is still protected by a malign ancient artificial intelligence, and the ruins are inhabited by wild, tentacled vackri, beasts once worshiped by the city's inhabitants, that like to devour intruders.

On Earth one must traverse a vast and desolate digital wasteland full of deadly viruses and moral pitfalls to reach the Vaults of Caladrex. The Vaults of Caladrex on Mars are filled with treasures of ancient technology and weaponry that might allow Ntashia and Garvey Dire a fighting chance against the incursions of the cannibilistic Galbran and the marauding hordes of bloodthirsty exiles that roam the wastes.

The Vaults of Caladrex that are hidden within the barren digital wasteland known as the internet are slowly filling with random thoughts and tidbits about my various writings and maybe even an occasional musing on life itself. With these you can arm yourself against the naysayers and villains that daily assail your fortress of solitude--or at least divert yourself for a few moments from their rampant negativity.

Note: If you haven't yet read the Dire Planet books be sure to check them out in the proper order--Dire Planet, Exiles of the Dire Planet, and Into the Dire Planet